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godot-bridge
Godot 4.x Project Generator CLI. Create 2D/3D games with 80+ CLI commands: projects, scenes, scripts, levels, UI, game components, physics, particles, animations, materials, and export to HTML5/Windows/macOS/Linux/Android/iOS.
ClawBridge is a legitimate Godot 4.x project generator CLI with no malicious behavior detected. All functionality (filesystem writes, shell execution for `godot --path`) is documented, scoped, and necessary for game project generation.
技能名称godot-bridge
分析耗时25.1s
引擎pi
可以安装
No action needed. The skill is safe to use.
资源类型声明权限推断权限状态证据
文件系统 WRITE WRITE ✓ 一致 SKILL.md metadata declares node binary; clawbridge.js uses fs.writeFileSync/mkdi…
命令执行 WRITE WRITE ✓ 一致 clawbridge.js:728 — execSync('godot --path ...') only for the 'open' command
网络访问 READ READ ✓ 一致 clawbridge.js:31 — http://www.w3.org/2000/svg in SVG icon; clawbridge.js:728 — h…
环境变量 NONE NONE No process.env access found
剪贴板 NONE NONE No clipboard module usage
浏览器 NONE NONE No browser automation
数据库 NONE NONE No database module usage
技能调用 NONE NONE No skill invocation
2 项发现
🔗
中危 外部 URL 外部 URL
http://www.w3.org/2000/svg
clawbridge.js:31
🔗
中危 外部 URL 外部 URL
https://godotengine.org
clawbridge.js:728

目录结构

2 文件 · 40.2 KB · 909 行
JavaScript 1f · 740L Markdown 1f · 169L
├─ 📜 clawbridge.js JavaScript 740L · 36.4 KB
└─ 📝 SKILL.md Markdown 169L · 3.9 KB

安全亮点

✓ No obfuscation (no base64, no eval with encoded strings)
✓ No credential harvesting or environment variable enumeration
✓ No network exfiltration or C2 communication
✓ No remote script execution (curl|bash, wget|sh)
✓ No sensitive path access (~/.ssh, ~/.aws, .env)
✓ No supply chain risks — no external dependencies (no package.json, no requirements.txt)
✓ Documentation accurately reflects implementation behavior
✓ Shell execution (execSync) is scoped only to 'godot --path' for the documented 'open' command
✓ All filesystem writes are project-scoped within the generated game directory